public void Set(KinectCatcher.utilities.Side hand, utilities.Position position) { switch (hand) { case KinectCatcher.utilities.Side.Right: RightElbowPosition = position; break; case KinectCatcher.utilities.Side.Left: LeftElbowPosition = position; break; } }
public void SetHandPosition(KinectCatcher.utilities.Side hand, KinectCatcher.utilities.Position Position) { switch (hand) { case KinectCatcher.utilities.Side.Right: RightHandPosition = Position; break; case KinectCatcher.utilities.Side.Left: LeftHandPosition = Position; break; } }
public utilities.Position Get(KinectCatcher.utilities.Side hand) { switch (hand) { case KinectCatcher.utilities.Side.Right: return(RightElbowPosition); case KinectCatcher.utilities.Side.Left: return(LeftElbowPosition); default: return(new utilities.Position()); } }
public utilities.Position Get(KinectCatcher.utilities.Side wrist) { switch (wrist) { case KinectCatcher.utilities.Side.Right: return(RightWristPosition); case KinectCatcher.utilities.Side.Left: return(LeftWristPosition); default: return(new utilities.Position()); } }
public void Set(KinectCatcher.utilities.Side hand, utilities.Position position) { switch (hand) { case KinectCatcher.utilities.Side.Right: RightShoulderPosition = position; break; case KinectCatcher.utilities.Side.Left: LeftShoulderPosition = position; break; case utilities.Side.Center: CenterShoulderPosition = position; break; } }
public utilities.Position Get(KinectCatcher.utilities.Side Shoulder) { switch (Shoulder) { case KinectCatcher.utilities.Side.Right: return(RightShoulderPosition); case KinectCatcher.utilities.Side.Left: return(LeftShoulderPosition); case utilities.Side.Center: return(CenterShoulderPosition); default: return(new utilities.Position()); } }
public KinectCatcher.utilities.Position Get(KinectCatcher.utilities.Side hand) { KinectCatcher.utilities.Position position = new utilities.Position(); switch (hand) { case KinectCatcher.utilities.Side.Right: position = RightHandPosition; return(position); case KinectCatcher.utilities.Side.Left: position = LeftHandPosition; return(position); default: return(new utilities.Position()); } }
public void Set(KinectCatcher.utilities.Side hand, float X, float Y, float Z) { switch (hand) { case KinectCatcher.utilities.Side.Right: RightHandPosition.x = X; RightHandPosition.y = Y; RightHandPosition.z = Z; break; case KinectCatcher.utilities.Side.Left: LeftHandPosition.x = X; LeftHandPosition.y = Y; LeftHandPosition.z = Z; break; } }