public override void OnEnter() { Killable killable = ((GameObject)gameObject.Value).GetComponent <Killable>(); killable.TemporaryInvincibility(invincibleTime.Value); }
public override void OnEnter() { Killable killable = ((GameObject)gameObject.Value).GetComponent <Killable>(); killable.TemporaryInvincibility(invincibleTime.Value); }