Ejemplo n.º 1
0
        static void Main(string[] args)
        {
            Console.WriteLine("(A)dult or (C)hild?:");
            char          input = Console.ReadKey().KeyChar;
            RecipeFactory factory;

            switch (input)
            {
            case 'A':
            case 'a':
                factory = new AdultCuisineFactory();     // aqui se crean el set de objetos
                break;

            case 'c':
            case 'C':
                factory = new KidCuisineFactory();
                break;

            default:
                throw new NotImplementedException();
            }
            Console.WriteLine();
            Console.WriteLine($"Menu: {factory.GetType().Name}");
            Console.WriteLine($"Sandwich: {factory.CreateSandwich().GetType().Name}");
            Console.WriteLine($"Dessert: {factory.CreateDessert().GetType().Name}");
        }
Ejemplo n.º 2
0
        //How do we use all these classes we've just defined? We implement the Client participant!
        //Let's have our Client ask the user if they are an adult or a child, then display the
        //corresponding menu items
        static void Main(string[] args)
        {
            Console.WriteLine("Who are you? (A)dult or (C)hild?");
            char          input = Console.ReadKey().KeyChar;
            RecipeFactory factory;

            switch (input)
            {
            case 'A':
                factory = new AdultCuisineFactory();
                break;

            case 'C':
                factory = new KidCuisineFactory();
                break;

            default:
                throw new NotImplementedException();
            }
            var sandwich = factory.CreateSandwich();
            var dessert  = factory.CreateDessert();

            Console.WriteLine("\nSandwich: " + sandwich.GetType().Name);
            Console.WriteLine("Dessert: " + dessert.GetType().Name);

            Console.ReadKey();
        }