Ejemplo n.º 1
0
    void Update()
    {
        if (Time.time > lastSecond + 0.1f)
        {
            UIMan.Inst.SetText(1, "Gravity (F2):", Globals.mode2);
            UIMan.Inst.SetText(2, "Crawling (F3):", Globals.mode3);
            UIMan.Inst.SetText(3, "Neuron (F4):", Globals.mode4);
            lastSecond = Time.time;
        }

        KeysMan.update();
        if (Globals.status == EAppStatus.running || Globals.status == EAppStatus.pause)
        {
            UpdateLogic();
            Draw();
        }
    }
Ejemplo n.º 2
0
    void Update()
    {
        if (Time.time > lastSecond + 0.1f)
        {
            UIMan.Inst.SetText(1, "Apply Gravity (F2):", Globals.applyGravity);
            UIMan.Inst.SetText(2, "Muscle Simulate (F3):", Globals.muscleSimulate);
            UIMan.Inst.SetText(3, "Neuron Simulate (F4):", Globals.neuronSimulate);
            UIMan.Inst.SetText(3, "Active Neurons (F):", Globals.neuron_active);
            lastSecond = Time.time;
        }

        KeysMan.update();
        if (Globals.status == EAppStatus.running || Globals.status == EAppStatus.pause)
        {
            UpdateLogic();
            Draw();
        }
        //  Send();
    }
Ejemplo n.º 3
0
    void Update()
    {
        if (Time.time > lastSecond + 0.1f)
        {
            UIMan.Inst.SetText(1, "Apply Gravity (F2):", Globals.applyGravity);
            UIMan.Inst.SetText(2, "Muscle Simulate (F3):", Globals.muscleSimulate);
            UIMan.Inst.SetText(3, "Neuron Simulate (F4):", Globals.neuronSimulate);
            UIMan.Inst.SetText(4, "Active Neurons (F):", Globals.neuron_active);
            lastSecond = Time.time;
        }

        KeysMan.update();
        if (Globals.status == EAppStatus.running || Globals.status == EAppStatus.pause)
        {
            UpdateLogic();
            Draw();
        }
        UIMan.Inst.SetText(0, "Step:", TotalStep);
        if (TotalStep % 100 == 0 && TotalStep != 0)
        {
            ScreenShot.Inst.Capture();
        }
    }