private string GetKeyCode(KeyboardController.eSimulatedAxis simulatedAxisId) { string keyCode = ""; if (m_SimulatedAxisMaps.ContainsKey(simulatedAxisId)) { keyCode = m_SimulatedAxisMaps[simulatedAxisId]; } return(keyCode); }
public bool GetButtonDown(KeyboardController.eSimulatedAxis simulatedAxisId) { string keyCode = GetKeyCode(simulatedAxisId); if (!string.IsNullOrEmpty(keyCode)) { return(Input.GetKeyDown(keyCode)); } return(false); }