private void Awake() { _keySign = transform.Find("KeySign").GetComponent <KeySign>(); _playerGeneralAttributes = Player.GetComponent <GeneralAttributes>(); _playerRigidBody2D = Player.GetComponent <Rigidbody2D>(); }
private void Awake() { _keySign = transform.Find("KeySign").GetComponent <KeySign>(); _canvas = GameObject.Find("Canvas"); _dialogManager = FindObjectOfType <DialogManager>(); }