Ejemplo n.º 1
0
        KeyboardActivityArgs(KeyboardDevice keyboard, 
            IntPtr windowHandle, 
            KeyActivityType eventType,
            VirtualKeyCodes vKeyCode, 
            KeyMasks masks,
            int scanCode,
            int repeatCount,
            bool extended,
            char aChar)
        {
            fKeyboard = keyboard;
            fWindowHandle = windowHandle;
            fEventType = eventType;
            m_VirtualKeyCode = vKeyCode;
            m_KeyMasks = masks;
            fKeyChar = aChar;

            fRepeatCount = repeatCount;
            m_OEMScanCode = scanCode;
            fIsExtended = extended;
            
            //int previousKeyState = ((int)fKeyFlags & 0x40000000) >> 30;
            //fKeyWasPreviouslyDown = (1 == previousKeyState);

            // Not used at the moment
            //int context = ((int)fKeyFlags & 0x20000000) >> 29;
            //int transitionState = (int)(((int)fKeyFlags & 0x100000000) >> 31);

        }
Ejemplo n.º 2
0
        public bool CheckMask(KeyMasks mask)
        {
            switch (mask)
            {
            case KeyMasks.DuplicateKeyModeMask:
                return((Flags & DB_KEY_MODE_DUPLICATE_MASK) != 0);

            case KeyMasks.UniqueKeyModeMask:
                return((Flags & DB_KEY_MODE_DUPLICATE_MASK) == 0);

            case KeyMasks.OneWayKeyMask:
                return((Flags & DB_KEY_ORDER_ONEWAY_MASK) != 0);

            case KeyMasks.TwoWayKeyMask:
                return((Flags & DB_KEY_ORDER_ONEWAY_MASK) == 0);

            case KeyMasks.KeyRangeFull:
                return((Flags & DB_KEY_RANGE_FULL_MASK) != 0);

            case KeyMasks.KeyRangeQuick:
                return((Flags & DB_KEY_RANGE_FULL_MASK) == 0);

            case KeyMasks.KeyTypeVirtual:
                return((Flags & DB_KEY_TYPE_VIRTUAL_MASK) != 0);

            case KeyMasks.KeyTypeReal:
                return((Flags & DB_KEY_TYPE_VIRTUAL_MASK) == 0);

            case KeyMasks.KeyClusteredMask:
                return((Flags & DB_KEY_CLUSTERED_MASK) != 0);

            case KeyMasks.KeyDropReIndex:
                return((Flags & DB_KEY_DROP_REIDX_MASK) != 0);

            case KeyMasks.KeyHintMask:
                return((Flags & DB_KEY_HINT_MASK) != 0);

            case KeyMasks.KeySortMagicMask:
                return((Flags & DB_KEY_SORT_MAGIC_MASK) != 0);

            case KeyMasks.KeyValidMask:
                return((Flags & DB_KEY_VALID_MASK) != 0);

            case KeyMasks.KeySortMask:
                return((Flags & DB_KEY_SORT_MASK) != 0);

            case KeyMasks.KeyPrimaryMask:
                return((Flags & DB_KEY_PRIMARY_MASK) != 0);

            case KeyMasks.KeySystemPrimaryMask:
                return((Flags & DB_KEY_SYS_PRIMARY_MASK) != 0);

            case KeyMasks.MagicKeyMask:
                return((Flags & DB_KEY_MAGIC_KEY_MASK) != 0);
            }
            return(false);
        }
Ejemplo n.º 3
0
 public void OnKeyRelease(KeyMasks key)
 {
     newKeysReleased |= (int)key;
 }
Ejemplo n.º 4
0
 public void OnKeyPress(KeyMasks key)
 {
     newKeysPressed |= (int)key;
 }
Ejemplo n.º 5
0
        public void SetMask(KeyMasks mask)
        {
            switch (mask)
            {
            case KeyMasks.DuplicateKeyModeMask:
                Flags |= DB_KEY_MODE_DUPLICATE_MASK;
                break;

            case KeyMasks.UniqueKeyModeMask:
                Flags &= ~DB_KEY_MODE_DUPLICATE_MASK;
                break;

            case KeyMasks.OneWayKeyMask:
                Flags |= DB_KEY_ORDER_ONEWAY_MASK;
                break;

            case KeyMasks.TwoWayKeyMask:
                Flags &= ~DB_KEY_ORDER_ONEWAY_MASK;
                break;

            case KeyMasks.KeyRangeFull:
                Flags |= DB_KEY_RANGE_FULL_MASK;
                break;

            case KeyMasks.KeyRangeQuick:
                Flags &= ~DB_KEY_RANGE_FULL_MASK;
                break;

            case KeyMasks.KeyTypeVirtual:
                Flags |= DB_KEY_TYPE_VIRTUAL_MASK;
                break;

            case KeyMasks.KeyTypeReal:
                Flags &= ~DB_KEY_TYPE_VIRTUAL_MASK;
                break;

            case KeyMasks.KeyClusteredMask:
                Flags |= DB_KEY_CLUSTERED_MASK;
                break;

            case KeyMasks.KeyDropReIndex:
                Flags |= DB_KEY_DROP_REIDX_MASK;
                break;

            case KeyMasks.KeyHintMask:
                Flags |= DB_KEY_HINT_MASK;
                break;

            case KeyMasks.KeySortMagicMask:
                Flags |= DB_KEY_SORT_MAGIC_MASK;
                break;

            case KeyMasks.KeyValidMask:
                Flags |= DB_KEY_VALID_MASK;
                break;

            case KeyMasks.KeySortMask:
                Flags |= DB_KEY_SORT_MASK;
                break;

            case KeyMasks.KeyPrimaryMask:
                Flags |= DB_KEY_PRIMARY_MASK;
                break;

            case KeyMasks.KeySystemPrimaryMask:
                Flags |= DB_KEY_SYS_PRIMARY_MASK;
                break;

            case KeyMasks.MagicKeyMask:
                Flags |= DB_KEY_MAGIC_KEY_MASK;
                break;
            }
        }