Ejemplo n.º 1
0
 static public int DeleteKeyEvent(IntPtr l)
 {
     try {
         JoystickManager     self = (JoystickManager)checkSelf(l);
         UnityEngine.KeyCode a1;
         checkEnum(l, 2, out a1);
         self.DeleteKeyEvent(a1);
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }