public void MoveMent()
    {
        if (JoyStick.DragCheck() && !isStick && isTreeCol)
        {
            if (JoyStick.GetMoveVecY() == 1 || JoyStick.GetMoveVecY() == -1)
            {
                isStick = true;
            }
        }

        if (JoyStick.DragCheck() && isStick && isTreeCol)
        {
            if (JoyStick.GetJoyVec().y >= 0.5f || JoyStick.GetJoyVec().y <= 0.5f)
            {
                SetPlayerState(PLAYER_STATE.UPDOWN);
            }
            else
            {
                SetPlayerState(PLAYER_STATE.SIDE);
            }

            transform.position += new Vector3(0, JoyStick.GetJoyVec().y *upSpeed, 0) * Time.deltaTime;
        }
        else
        {
            SetPlayerState(PLAYER_STATE.STOP);
        }

        transform.position += new Vector3(JoyStick.GetJoyVec().x *sideSpeed, 0, 0) * Time.deltaTime;
    }