Ejemplo n.º 1
0
 // Use this for initialization
 void Start()
 {
     Camera.main.transform.LookAt(GameObject.Find("Cube").transform);
     joyPad = GameObject.Find("JoyPad").GetComponent <JoyPad>();
     if (footmanPrefab != null)
     {
         for (int i = 0; i < 2; i++)
         {
             SimpleAI footAI = GenerateEntries();
             footAI.transform.position = new Vector3((i - 1) * 20, 0, 0);
         }
         player          = GenerateEntries();
         roleCamera.role = player.gameObject;
         joyPad.SetPlayer(player);
     }
 }
Ejemplo n.º 2
0
 private void Awake()
 {
     instance = this;
 }