Ejemplo n.º 1
0
    private GameObject InitialiseScheduleContainer()
    {
        GameObject scheduleObject = new GameObject(JobConstants.scheduleContainerName);

        scheduleObject.transform.parent = gameObject.transform;

        Image scheduleImage = scheduleObject.AddComponent <Image>();

        scheduleImage.sprite = containerBackgroundSprite;

        scheduleObject.AddComponent <CanvasGroup>();
        scheduleObject.AddComponent <Schedule>();

        RectTransform rectTransform = scheduleObject.GetComponent <RectTransform>();

        rectTransform.localPosition = new Vector2(0.5f, 0f);
        rectTransform.anchorMin     = JobConstants.scheduleContainerAnchorMin;
        rectTransform.anchorMax     = JobConstants.scheduleContainerAnchorMax;
        rectTransform.localScale    = JobConstants.scheduleContainerLocalScale;
        rectTransform.offsetMin     = Vector2.zero;
        rectTransform.offsetMax     = Vector2.zero;

        JobsUtils.SetupGridLayoutGroup(scheduleObject);

        return(scheduleObject);
    }
Ejemplo n.º 2
0
    private GameObject InitialiseAvailableJobsContainer()
    {
        GameObject containerObject = new GameObject(JobConstants.availableJobsContainerName);

        containerObject.transform.parent = gameObject.transform;

        Image containerImage = containerObject.AddComponent <Image>();

        containerImage.sprite = containerBackgroundSprite;

        RectTransform rectTransform = containerObject.GetComponent <RectTransform>();

        rectTransform.anchorMin     = JobConstants.availableJobsContainerAnchorMin;
        rectTransform.anchorMax     = JobConstants.availableJobsContainerAnchorMax;
        rectTransform.localPosition = Vector2.left;
        rectTransform.localScale    = new Vector2(0.75f, 0.75f);
        rectTransform.offsetMin     = Vector2.zero;
        rectTransform.offsetMax     = Vector2.zero;

        JobsUtils.SetupGridLayoutGroup(containerObject);

        return(containerObject);
    }