Ejemplo n.º 1
0
        /// <summary>
        /// Evaluate one network.
        /// </summary>
        /// <param name="context">The job context.</param>
        public override void PerformJobUnit(JobUnitContext context)
        {
            BasicNetwork network = (BasicNetwork)context.JobUnit;

            // train the neural network
            ITrain train = new ResilientPropagation(network, this.training);

            for (int i = 0; i < this.iterations; i++)
            {
                train.Iteration();
            }

            double error = train.Error;

            if ((error < this.bestResult) || (this.bestNetwork == null))
            {
#if logging
                if (this.logger.IsDebugEnabled)
                {
                    this.logger.Debug("Prune found new best network: error="
                                      + error + ", network=" + network);
                }
#endif
                this.bestNetwork = network;
                this.bestResult  = error;
            }
            this.currentTry++;

            this.ReportStatus(context,
                              "Current: " + PruneIncremental.NetworkToString(network)
                              + ", Best: "
                              + PruneIncremental.NetworkToString(this.bestNetwork));
        }
Ejemplo n.º 2
0
        /// <summary>
        /// Perform an individual job unit, which is a single network to train and
        /// evaluate.
        /// </summary>
        ///
        /// <param name="context">Contains information about the job unit.</param>
        public override sealed void PerformJobUnit(JobUnitContext context)
        {
            var network = (BasicNetwork)context.JobUnit;
            BufferedMLDataSet buffer      = null;
            IMLDataSet        useTraining = _training;

            if (_training is BufferedMLDataSet)
            {
                buffer      = (BufferedMLDataSet)_training;
                useTraining = (buffer.OpenAdditional());
            }

            // train the neural network

            double error = Double.PositiveInfinity;

            for (int z = 0; z < _weightTries; z++)
            {
                network.Reset();
                Propagation train = new ResilientPropagation(network,
                                                             useTraining);
                var strat = new StopTrainingStrategy(0.001d,
                                                     5);

                train.AddStrategy(strat);
                train.ThreadCount = 1; // force single thread mode

                for (int i = 0;
                     (i < _iterations) && !ShouldStop &&
                     !strat.ShouldStop();
                     i++)
                {
                    train.Iteration();
                }

                error = Math.Min(error, train.Error);
            }

            if (buffer != null)
            {
                buffer.Close();
            }

            if (!ShouldStop)
            {
                // update min and max

                _high = Math.Max(_high, error);
                _low  = Math.Min(_low, error);

                if (_hidden1Size > 0)
                {
                    int networkHidden1Count;
                    int networkHidden2Count;

                    if (network.LayerCount > 3)
                    {
                        networkHidden2Count = network.GetLayerNeuronCount(2);
                        networkHidden1Count = network.GetLayerNeuronCount(1);
                    }
                    else
                    {
                        networkHidden2Count = 0;
                        networkHidden1Count = network.GetLayerNeuronCount(1);
                    }

                    int row, col;

                    if (_hidden2Size == 0)
                    {
                        row = networkHidden1Count - _hidden[0].Min;
                        col = 0;
                    }
                    else
                    {
                        row = networkHidden1Count - _hidden[0].Min;
                        col = networkHidden2Count - _hidden[1].Min;
                    }

                    if ((row < 0) || (col < 0))
                    {
                        Console.Out.WriteLine("STOP");
                    }
                    _results[row][col] = error;
                }

                // report status
                _currentTry++;

                UpdateBest(network, error);
                ReportStatus(
                    context,
                    "Current: "
                    + NetworkToString(network)
                    + "; Best: "
                    + NetworkToString(_bestNetwork));
            }
        }
Ejemplo n.º 3
0
 /// <summary>
 /// Construct a job unit worker to execute the specified job.
 /// </summary>
 /// <param name="context">The context of the job to execute.</param>
 public JobUnitWorker(JobUnitContext context)
 {
     _context = context;
 }
Ejemplo n.º 4
0
 /// <summary>
 /// Construct a job unit worker to execute the specified job.
 /// </summary>
 /// <param name="context">The context of the job to execute.</param>
 public JobUnitWorker(JobUnitContext context)
 {
     _context = context;
 }