Ejemplo n.º 1
0
 public void Restart()
 {
     PlayerPrefs.SetInt("currentCard", -1);
     PlayerPrefs.SetString("usedCards", "");
     PlayerPrefs.SetInt("ans", 0);
     Jauges.restart();
     Start();
 }
Ejemplo n.º 2
0
    public void end(GameObject panel, string txt)
    {
        PlayerPrefs.SetInt("currentCard", -1);
        PlayerPrefs.SetString("usedCards", "");
        //PlayerPrefs.SetInt("annees", 0);
        Jauges.restart();

        game.SetActive(false);
        //messageLose.text = txt;
        panel.SetActive(true);
        running = false;
    }
Ejemplo n.º 3
0
    public void Start()
    {
        clickTxt.gameObject.SetActive(false);
        img.gameObject.SetActive(true);
        deltaT = Time.fixedDeltaTime;
        //PlayerPrefs.SetInt("dimension", 0);
        //PlayerPrefs.SetInt("anneesPassees", 0);
        mainPanel.SetActive(true);
        menu.SetActive(false);
        chargement.SetActive(false);
        dimensionTxt.gameObject.SetActive(false);

        placePlanete(PlayerPrefs.GetInt("xPlanete"), PlayerPrefs.GetInt("yPlanete"));

        anneesPassees         = PlayerPrefs.GetInt("anneesPassees");
        dimension             = PlayerPrefs.GetInt("dimension");
        anneesPasseesTxt.text = "An " + anneesPassees.ToString();
        dimensionTxt.text     = "Dimension C " + dimension.ToString();
        ans = PlayerPrefs.GetInt("ans");

        //Debug.Log(PlayerPrefs.GetInt("lose"));
        if (PlayerPrefs.GetInt("lose") == 1)
        {
            PlayerPrefs.SetInt("currentCard", -1);
            PlayerPrefs.SetString("usedCards", "");
            PlayerPrefs.SetInt("ans", 0);
            Jauges.restart();
            dimension  += 1;
            ansTxt.text = " + " + ans.ToString();
            StartCoroutine(sortieDimentionAnimation(Random.Range(-30, 50) * 100, Random.Range(-30, 50) * 100));
            //Debug.Log("changeDim");
            PlayerPrefs.SetInt("lose", 0);
        }
        else
        {
            //Debug.Log("restaureDim");
            StartCoroutine(entreeDimentionAimation(PlayerPrefs.GetInt("xPlanete"), PlayerPrefs.GetInt("yPlanete")));
        }
    }