Ejemplo n.º 1
0
    public static void GenerateClassBindings()
    {
        if (!typeClassName.ContainsKey(typeof(UnityEngine.Object)))
        {
            typeClassName.Add(typeof(UnityEngine.Object), "UnityObject");
        }

        JSGenerator.OnBegin();

        // enums
        for (int i = 0; i < JSBindingSettings.enums.Length; i++)
        {
            JSGenerator.Clear();
            JSGenerator.type = JSBindingSettings.enums[i];
            JSGenerator.GenerateEnum();
        }

        // classes
        for (int i = 0; i < JSBindingSettings.classes.Length; i++)
        {
            JSGenerator.Clear();
            JSGenerator.type = JSBindingSettings.classes[i];
            if (!typeClassName.TryGetValue(type, out className))
            {
                className = type.Name;
            }
            JSGenerator.GenerateClass();
        }

        JSGenerator.OnEnd();

        Debug.Log("Generate JS Bindings finish. enum " + JSBindingSettings.enums.Length.ToString() + ", class " + JSBindingSettings.classes.Length.ToString());
    }
Ejemplo n.º 2
0
    public static void GenBindings(Type[] types, Type[] enums)
    {
        JSGenerator.Classes = types;
        JSGenerator.Enums   = enums;
        JSGenerator.OnBegin();

        // enums
        for (int i = 0; i < Enums.Length; i++)
        {
            JSGenerator.Clear();
            JSGenerator.type = Enums[i];
            JSGenerator.GenerateEnum();
        }

        // typeName -> member list
        Dictionary <string, List <string> > allDefs = new Dictionary <string, List <string> >();

        // classes
        for (int i = 0; i < Classes.Length; i++)
        {
            JSGenerator.Clear();
            JSGenerator.type = Classes[i];
            if (!typeClassName.TryGetValue(type, out className))
            {
                className = type.Name;
            }


            List <string> memberNames = JSGenerator.GenerateClass();
            allDefs.Add(SharpKitClassName(type), memberNames);
        }

        JSGenerator.OnEnd();

        StringBuilder sb = new StringBuilder();

        foreach (var KV in allDefs)
        {
            sb.AppendFormat("[{0}]\r\n", KV.Key);

            var lst = KV.Value;
            foreach (var l in lst)
            {
                sb.AppendFormat("    {0}\r\n", l);
            }
            sb.Append("\r\n");
        }

        string dir = Application_dataPath + "/Temp";

        Directory.CreateDirectory(dir);
        File.WriteAllText(dir + "/AllExportedMembers.txt", sb.ToString());

        Log("Generate JS Bindings OK. enum " + Enums.Length.ToString() + ", class " + Classes.Length.ToString());
    }
Ejemplo n.º 3
0
    //[MenuItem("JSBinding/Generate JS Bindings")]
    public static void GenerateClassBindings()
    {
//         if (!typeClassName.ContainsKey(typeof(UnityEngine.Object)))
//             typeClassName.Add(typeof(UnityEngine.Object), "UnityObject");

        JSGenerator.OnBegin();

        // enums
        for (int i = 0; i < JSBindingSettings.enums.Length; i++)
        {
            JSGenerator.Clear();
            JSGenerator.type = JSBindingSettings.enums[i];
            JSGenerator.GenerateEnum();
        }

        // typeName -> member list
        Dictionary <string, List <string> > allDefs = new Dictionary <string, List <string> >();

        // classes
        for (int i = 0; i < JSBindingSettings.classes.Length; i++)
        {
            JSGenerator.Clear();
            JSGenerator.type = JSBindingSettings.classes[i];
            if (!typeClassName.TryGetValue(type, out className))
            {
                className = type.Name;
            }


            List <string> memberNames = JSGenerator.GenerateClass();
            allDefs.Add(SharpKitClassName(type), memberNames);
        }

        JSGenerator.OnEnd();

        StringBuilder sb = new StringBuilder();

        foreach (var KV in allDefs)
        {
            sb.AppendFormat("[{0}]\r\n", KV.Key);

            var lst = KV.Value;
            foreach (var l in lst)
            {
                sb.AppendFormat("    {0}\r\n", l);
            }
            sb.Append("\r\n");
        }
        File.WriteAllText(JSAnalyzer.GetAllExportedMembersFile(), sb.ToString());

        Debug.Log("Generate JS Bindings OK. enum " + JSBindingSettings.enums.Length.ToString() + ", class " + JSBindingSettings.classes.Length.ToString());
    }