Ejemplo n.º 1
0
        public virtual void Save(ORM.Database database)
        {
            lock (Locker)
            {
                foreach (var item in Items.Where(item => !item.Value.IsTemporarily))
                {
                    if (item.Value.Record.IsNew)
                    {
                        database.Insert(item.Value.Record);
                        item.Value.OnPersistantItemAdded();
                        item.Value.Record.IsNew = false;
                    }
                    else if (item.Value.Record.IsDirty)
                    {
                        database.Update(item.Value.Record);
                        item.Value.OnPersistantItemUpdated();
                    }
                }

                while (ItemsToDelete.Count > 0)
                {
                    var item = ItemsToDelete.Dequeue();

                    database.Delete(item.Record);
                    item.OnPersistantItemDeleted();
                }
            }
        }
Ejemplo n.º 2
0
        public void Save(ORM.Database database, bool updateAccount)
        {
            lock (Locker)
            {
                foreach (var item in Items.Where(item => Tokens == null || item.Value != Tokens).Where(item => !item.Value.IsTemporarily))
                {
                    if (item.Value.Record.IsNew)
                    {
                        database.Insert(item.Value.Record);
                        item.Value.OnPersistantItemAdded();
                        item.Value.Record.IsNew = false;
                    }
                    else if (item.Value.Record.IsDirty)
                    {
                        database.Update(item.Value.Record);
                        item.Value.OnPersistantItemUpdated();
                    }
                }

                foreach (var preset in Presets)
                {
                    if (preset.IsNew)
                    {
                        database.Insert(preset);
                        preset.IsNew = false;
                    }
                    else if (preset.IsDirty)
                    {
                        database.Update(preset);
                    }
                }

                while (ItemsToDelete.Count > 0)
                {
                    var item = ItemsToDelete.Dequeue();

                    database.Delete(item.Record);
                    item.OnPersistantItemDeleted();
                }

                while (PresetsToDelete.Count > 0)
                {
                    var preset = PresetsToDelete.Dequeue();

                    database.Delete(preset);
                }

                Owner.WorldAccount.Tokens = Tokens == null ? 0 : (int)Tokens.Stack;
                if (updateAccount)
                {
                    database.Update(Owner.WorldAccount);
                }
            }
        }