public GameSave() { player = null; items = null; dungeon = null; minimapGrid = null; }
public GameSave(PlayerSave player, ItemsSave items, DungeonSave dungeon, MinimapSave minimapGrid) { this.player = player; this.items = items; this.dungeon = dungeon; this.minimapGrid = minimapGrid; }
/// <summary> /// Saves the items /// </summary> /// <param name="save"></param> private void saveItems(GameSave save) { ItemsSave itemsSave = new ItemsSave(); itemsSave.database = itemDatabase.itemDatabase; itemsSave.shopPool = itemDatabase.shopPool; itemsSave.soldItems = shopGlobalButton.soldItems; save.items = itemsSave; }