void UseItem(GameItem item) { if (item && item.gameObject.activeSelf) { string itemName = GameItemManager.GetItem(item.itemEnum); ItemText.CreateText(itemName, item.transform); item.gameObject.SetActive(false); gottenItem = item.gameObject; } }
protected override void HitWontChangePartWithSameColor() { ItemText.CreateText(CachePoolManager.Instance.tutorialPopupText, "SAFE!", transform); }
void ShowLossHP() { ItemText.CreateText(CachePoolManager.Instance.tutorialPopupText, "-1 HP", transform); }