protected override ValueTuple <string, string> GetDisplayAndInsertionText(ISymbol symbol, AbstractSyntaxContext context) { var insertionText = ItemRules.GetInsertionText(symbol, context); var displayText = symbol.GetArity() == 0 ? insertionText : string.Format("{0}<>", insertionText); return(ValueTuple.Create(displayText, insertionText)); }
public static IItemRules GetItemRule(string itemType) { IItemRules rule; switch (itemType) { case "+5 Dexterity Vest": rule = new ItemRules(); break; case "Aged Brie": rule = new AgedBrieRules(); break; case "Elixir of the Mongoose": rule = new ItemRules(); break; case "Sulfuras, Hand of Ragnaros": rule = new SulfurasRules(); break; case "Backstage passes to a TAFKAL80ETC concert": rule = new BackStageRules(); break; case "Conjured Mana Cake": rule = new ConjuredRules(); break; default: rule = new ItemRules(); break; } ; return(rule); }