void ReleaseDesignerOutlets() { if (ItemMap != null) { ItemMap.Dispose(); ItemMap = null; } if (MapViewMyPlaces != null) { MapViewMyPlaces.Dispose(); MapViewMyPlaces = null; } }
void ReleaseDesignerOutlets() { if (ItemMap != null) { ItemMap.Dispose(); ItemMap = null; } if (MapViewMyPlaces != null) { MapViewMyPlaces.Dispose(); MapViewMyPlaces = null; } }