Ejemplo n.º 1
0
        void Start()
        {
            int activeCards = 8;

            IDL = GameObject.Find("Camera").GetComponent <ItemDataLoader>();
            int noItems = IDL.GetNoItems();

            // CREATE ALL THE INSTANCES OF CARDS TO ADD TO THE SCROLL VIEW
            addCardsToView(noItems);

            // DEACTIVATES CARDS IF ITEMS IN LIST IS < 50
            deactivateCards(activeCards);

            // BUG FIX: Scroll view for some reason defaults to starting halfway down the scroll space...
            // ... the below code fixes this by setting the scroll view to start at the top instead.
            GameObject.Find("Scroll View").GetComponent <ScrollRect>().normalizedPosition = new Vector2(0, 1);
        }
Ejemplo n.º 2
0
 void Awake()
 {
     insatnce = this;
 }
Ejemplo n.º 3
0
 void Awake()
 {
     insatnce = this;
 }