bool OnShareLinkHandler(BaseMessage message) { GameManager.SafeRemoveListener <FacebookShareLinkMessage> (OnShareLinkHandler); FacebookShareLinkMessage msg = message as FacebookShareLinkMessage; if (msg.Result == FacebookShareLinkMessage.ResultType.OK) { if (InviteController.InviteBonusCoins()) { StartCoroutine(CoRoutines.DelayedCallback(2f, Continue)); } else { Continue(); } } else { Continue(); } return(true); }