Ejemplo n.º 1
0
        void Interact()
        {
            if (Input.GetButton("Submit"))
            {
                spriteRenderer.sprite = openChestSprite;
                dialogue.InitiateInfoDialogue(dialogue.gameDialogue[name], 3);

                inventory.AddItemToInventory(chestItem);
                circleCollider2D.enabled = false;
            }
        }