/// <description> /// ( PostEffect, [bool clear = false] ) /// </description> public static void Open(PostEffect pfx, bool clear = false) { InternalUnsafeMethods.Open__Args _args = new InternalUnsafeMethods.Open__Args() { pfx = pfx.ObjectPtr, clear = clear, }; InternalUnsafeMethods.Open()(_args); }
/// <description> /// (string filename)Open a file for viewing. /// </description> /// <remarks> This loads the file from the local system.</remarks> public bool Open(string filename) { InternalUnsafeMethods.Open__Args _args = new InternalUnsafeMethods.Open__Args() { filename = filename, }; bool _engineResult = InternalUnsafeMethods.Open()(ObjectPtr, _args); return(_engineResult); }