Ejemplo n.º 1
0
        protected override void Compile()
        {
            InternalOutgoingMessage.Initialize(2);

            InternalOutgoingMessage.AppendInt32(FuseRights.Count);
            foreach (string fuseRight in FuseRights)
            {
                InternalOutgoingMessage.AppendString(fuseRight);
            }
        }
Ejemplo n.º 2
0
        public override OutgoingMessage Send(IMessageable target)
        {
            if (InternalOutgoingMessage.Id == 0)
            {
                InternalOutgoingMessage.Initialize(2);

                InternalOutgoingMessage.AppendInt32(FuseRights.Count);
                foreach (string fuseRight in FuseRights)
                {
                    InternalOutgoingMessage.AppendString(fuseRight);
                }
            }

            target.SendMessage(InternalOutgoingMessage);
            return(this);
        }
Ejemplo n.º 3
0
        public override OutgoingMessage Send(IMessageable target)
        {
            if (InternalOutgoingMessage.Id == 0)
            {
                InternalOutgoingMessage.Initialize(12)
                .AppendInt32(UnknownA)
                .AppendInt32(UnknownB)
                .AppendInt32(UnknownC)
                .AppendInt32(Categories.Count());     // -1 because the default category doesn't count

                int friendCount = 0;

                foreach (MessengerCategory category in Categories)
                {
                    InternalOutgoingMessage
                    .AppendInt32(category.Id)
                    .AppendString(category.Name);
                    friendCount += category.Friends.Count();
                }

                InternalOutgoingMessage.AppendInt32(friendCount);

                foreach (MessengerCategory category in Categories)
                {
                    foreach (IBefriendable befriendable in category.Friends)
                    {
                        InternalOutgoingMessage
                        .AppendInt32(befriendable.Id)
                        .AppendString(befriendable.DisplayName)
                        .AppendBoolean(true)     // TODO: Find out what this does.
                        .AppendBoolean(befriendable.LoggedIn)
                        .AppendBoolean(befriendable.Stalkable)
                        .AppendString(befriendable.Figure.ToString())
                        .AppendInt32(category.Id)
                        .AppendString(befriendable.Motto)
                        .AppendString(befriendable.LastAccess.ToString(CultureInfo.InvariantCulture));
                    }
                }

                InternalOutgoingMessage
                .AppendInt32(MaximumFriends)
                .AppendBoolean(false);     // TODO: Find out what this does.
            }

            target.SendMessage(InternalOutgoingMessage);
            return(this);
        }
Ejemplo n.º 4
0
        public override OutgoingMessage Send(IMessageable target)
        {
            if (InternalOutgoingMessage.Id == 0)
            {
                InternalOutgoingMessage.Initialize(229)
                .AppendInt32(AllBadges.Count);
                foreach (string badge in AllBadges)
                {
                    InternalOutgoingMessage
                    .AppendString(badge);
                }
                foreach (KeyValuePair <BadgeSlot, string> slotBadge in BadgeSlots)
                {
                    InternalOutgoingMessage
                    .AppendInt32((int)slotBadge.Key)
                    .AppendString(slotBadge.Value);
                }
            }

            target.SendMessage(InternalOutgoingMessage);
            return(this);
        }