void Start() { Generator = GameObject.FindGameObjectWithTag("GenerationManager").GetComponent <GenerationController> (); Trans = GameObject.FindGameObjectWithTag("PigTransformManager").GetComponent <PigTransformManagerScript> (); Interface = GameObject.FindGameObjectWithTag("InterfaceManager").GetComponent <InterfaceManagerScript> (); CamTransform = GameObject.FindGameObjectWithTag("Camera").transform; StartCoroutine(InstIsland(1)); }
void Start() { if (MainPersonTransform) { PigPos = MainPersonTransform.position; } Dead = false; Interface = GameObject.FindGameObjectWithTag("InterfaceManager").GetComponent <InterfaceManagerScript> (); }
void Start() { Interface = GameObject.FindGameObjectWithTag("InterfaceManager").GetComponent <InterfaceManagerScript> (); #if UNITY_EDITOR if (Interface == null) { Debug.Log("StartTheGame - InterfaceManager not found"); } #endif }
void Start() { if (MainPersonTransform) { PigPos = MainPersonTransform.position; } #if UNITY_EDITOR else { Debug.Log("PigTransformManagerScript - MainPersonTransform not found"); } #endif Dead = false; Interface = GameObject.FindGameObjectWithTag("InterfaceManager").GetComponent <InterfaceManagerScript> (); #if UNITY_EDITOR if (Interface == null) { Debug.Log("PigTransformManagerScript - InterfaceManager not found"); } #endif }
void Start() { Interface = GameObject.FindGameObjectWithTag("InterfaceManager").GetComponent <InterfaceManagerScript> (); }
void Start() { Trans = GameObject.FindGameObjectWithTag("PigTransformManager").GetComponent <PigTransformManagerScript> (); Interface = GameObject.FindGameObjectWithTag("InterfaceManager").GetComponent <InterfaceManagerScript> (); }