Ejemplo n.º 1
0
        private MethodPacket BuildDeleteGroupPacket(InteractiveGroupModel groupToDelete, InteractiveGroupModel groupToReplace)
        {
            Validator.ValidateVariable(groupToDelete, "groupToDelete");
            Validator.ValidateVariable(groupToReplace, "groupToReplace");
            JObject parameters = new JObject();

            parameters.Add("groupID", groupToDelete.groupID);
            parameters.Add("reassignGroupID", groupToReplace.groupID);
            return(new MethodParamsPacket("deleteGroup", parameters));
        }
        public void CreateGetUpdateDeleteGroup()
        {
            this.InteractiveWrapper(async(MixerConnection connection, InteractiveClient interactiveClient) =>
            {
                InteractiveConnectedSceneModel testScene = await this.CreateScene(interactiveClient);

                this.ClearPackets();

                InteractiveGroupModel testGroup = new InteractiveGroupModel()
                {
                    groupID = GroupID,
                    sceneID = testScene.sceneID
                };

                bool result = await interactiveClient.CreateGroupsWithResponse(new List <InteractiveGroupModel>()
                {
                    testGroup
                });

                Assert.IsTrue(result);

                this.ClearPackets();

                InteractiveGroupCollectionModel groups = await interactiveClient.GetGroups();

                Assert.IsNotNull(groups);
                Assert.IsNotNull(groups.groups);
                Assert.IsTrue(groups.groups.Count > 0);

                testGroup = groups.groups.FirstOrDefault(g => g.groupID.Equals(GroupID));
                InteractiveGroupModel defaultGroup = groups.groups.FirstOrDefault(g => g.groupID.Equals("default"));

                this.ClearPackets();

                groups = await interactiveClient.UpdateGroupsWithResponse(new List <InteractiveGroupModel>()
                {
                    testGroup
                });

                Assert.IsNotNull(groups);
                Assert.IsNotNull(groups.groups);
                Assert.IsTrue(groups.groups.Count > 0);

                testGroup = groups.groups.FirstOrDefault(g => g.groupID.Equals(GroupID));

                this.ClearPackets();

                result = await interactiveClient.DeleteGroupWithResponse(testGroup, defaultGroup);

                Assert.IsTrue(result);

                await this.DeleteScene(interactiveClient, testScene);
            });
        }
Ejemplo n.º 3
0
        protected override async Task PerformInternal(UserViewModel user, IEnumerable <string> arguments)
        {
            if (ChannelSession.Interactive != null && ChannelSession.Interactive.Client.Authenticated)
            {
                if (!user.Roles.Any(r => r >= this.RoleRequirement))
                {
                    if (ChannelSession.Chat != null)
                    {
                        await ChannelSession.Chat.Whisper(user.UserName, "You do not permission to perform this action.");
                    }
                    return;
                }

                if (this.group == null)
                {
                    InteractiveGroupCollectionModel groups = await ChannelSession.Interactive.GetGroups();

                    if (groups != null && groups.groups != null)
                    {
                        this.group = groups.groups.FirstOrDefault(g => g.groupID.Equals(this.GroupName));
                        if (this.group == null)
                        {
                            this.group = new InteractiveGroupModel()
                            {
                                groupID = this.GroupName, sceneID = this.SceneID
                            };
                            await ChannelSession.Interactive.CreateGroups(new List <InteractiveGroupModel>() { this.group });
                        }
                    }
                }

                if (this.InteractiveType == InteractiveActionTypeEnum.MoveGroupToScene || this.InteractiveType == InteractiveActionTypeEnum.MoveUserToScene)
                {
                    this.group.sceneID = this.SceneID;
                    await ChannelSession.Interactive.UpdateGroups(new List <InteractiveGroupModel>() { this.group });
                }

                if (this.InteractiveType == InteractiveActionTypeEnum.MoveUserToGroup || this.InteractiveType == InteractiveActionTypeEnum.MoveUserToScene)
                {
                    InteractiveParticipantModel participant = ChannelSession.Interactive.InteractiveUsers.Values.FirstOrDefault(p => p.userID.Equals(user.ID));
                    if (participant != null)
                    {
                        participant.groupID = this.GroupName;
                        await ChannelSession.Interactive.UpdateParticipants(new List <InteractiveParticipantModel>() { participant });
                    }
                }
            }
        }
Ejemplo n.º 4
0
        public async Task UpdateGroup(string groupName, string sceneID)
        {
            InteractiveGroupCollectionModel groups = await ChannelSession.Interactive.GetGroups();

            if (groups != null && groups.groups != null)
            {
                InteractiveGroupModel group = groups.groups.FirstOrDefault(g => g.groupID.Equals(groupName));
                if (group != null)
                {
                    group.sceneID = sceneID;
                    await this.RunAsync(this.Client.UpdateGroups(new List <InteractiveGroupModel>()
                    {
                        group
                    }));
                }
            }
        }
Ejemplo n.º 5
0
 /// <summary>
 /// Deletes and replaces the specified group
 /// </summary>
 /// <param name="groupToDelete">The group to delete</param>
 /// <param name="groupToReplace">The group to replace with</param>
 /// <returns>Whether the operation succeeded</returns>
 public async Task <bool> DeleteGroupWithResponse(InteractiveGroupModel groupToDelete, InteractiveGroupModel groupToReplace)
 {
     return(this.VerifyNoErrors(await this.SendAndListen(this.BuildDeleteGroupPacket(groupToDelete, groupToReplace))));
 }
Ejemplo n.º 6
0
 /// <summary>
 /// Deletes and replaces the specified group
 /// </summary>
 /// <param name="groupToDelete">The group to delete</param>
 /// <param name="groupToReplace">The group to replace with</param>
 /// <returns>The task object representing the asynchronous operation</returns>
 public async Task DeleteGroup(InteractiveGroupModel groupToDelete, InteractiveGroupModel groupToReplace)
 {
     await this.Send(this.BuildDeleteGroupPacket(groupToDelete, groupToReplace));
 }
 public InteractiveUserGroupViewModel(InteractiveGroupModel group) : this(group.groupID, group.sceneID)
 {
 }
Ejemplo n.º 8
0
 public async Task DeleteGroup(InteractiveGroupModel groupToDelete, InteractiveGroupModel groupToReplace)
 {
     await this.RunAsync(this.Client.DeleteGroup(groupToDelete, groupToReplace));
 }