public void ServerPerformInteraction(HandApply interaction) { ToolUtils.ServerUseToolWithActionMessages(interaction, deconstructTime, $"You start to deconstruct the {gameObject.ExpensiveName()}...", $"{interaction.Performer.ExpensiveName()} starts to deconstruct the {gameObject.ExpensiveName()}...", $"You deconstruct the {gameObject.ExpensiveName()}.", $"{interaction.Performer.ExpensiveName()} deconstructs the {gameObject.ExpensiveName()}'.", () => { integrity.ForceDestroy(); }); }