public override void OnGenerationClicked(AbstractCreationWizardEditorProfile editorProfile) { var editorInformationsData = editorProfile.GetModule <EditorInformations>().EditorInformationsData; var levelConfiguration = editorInformationsData.CommonGameConfigurations.GetConfiguration <LevelConfiguration>(); var createdAsset = this.CreateAsset(InstancePath.GetConfigurationDataPath(levelConfiguration), editorInformationsData.LevelZonesID.ToString() + "_" + this.GetType().BaseType.GetGenericArguments()[0].Name, editorProfile); levelConfiguration.SetEntry(editorInformationsData.LevelZonesID, createdAsset); editorProfile.GameConfigurationModified(editorInformationsData.CommonGameConfigurations.GetConfiguration <LevelConfiguration>(), editorInformationsData.LevelZonesID, createdAsset); }
public override void OnGenerationClicked(AbstractCreationWizardEditorProfile editorProfile) { var editorInfomrationsData = editorProfile.GetModule <EditorInformations>().EditorInformationsData; var inherentDataClass = editorInfomrationsData.SelectedConfiguration.GetType().BaseType.GetGenericArguments()[1]; var generateSOObjectManager = new GeneratedScriptableObjectManager <ScriptableObject>(ScriptableObject.CreateInstance(inherentDataClass), InstancePath.GetConfigurationDataPath((ScriptableObject)editorInfomrationsData.SelectedConfiguration), editorInfomrationsData.SelectedKey.ToString() + "_" + editorInfomrationsData.SelectedConfiguration.GetType().BaseType.GetGenericArguments()[0].Name); editorProfile.AddToGeneratedObjects(generateSOObjectManager.GeneratedAsset); editorInfomrationsData.SelectedConfiguration.SetEntry(editorInfomrationsData.SelectedKey, generateSOObjectManager.GeneratedAsset); EditorUtility.SetDirty((UnityEngine.Object)editorInfomrationsData.SelectedConfiguration); editorProfile.GameConfigurationModified((UnityEngine.Object)editorInfomrationsData.SelectedConfiguration, editorInfomrationsData.SelectedKey, generateSOObjectManager.GeneratedAsset); }