/// <summary> /// Acquire a object from pool by the prefab of the object. /// </summary> /// <param name="prefab"></param> /// <returns></returns> public static GameObject Acquire(GameObject prefab) { return(Instance.AcquireInstance(prefab)); }
/// <summary> /// Acquire a object from pool by the prefab of the object. /// </summary> /// <param name="prefab"></param> /// <returns></returns> public static GameObject Acquire(GameObject prefab) { return(Instance.AcquireInstance(prefab)); }