private void SendInput(InputTracker.SwipeDirection direction) { switch (direction) { case InputTracker.SwipeDirection.Up: _inputReader.InvokeJumpEvent(); break; case InputTracker.SwipeDirection.Down: _inputReader.InvokeSlideEvent(); break; case InputTracker.SwipeDirection.Left: _inputReader.InvokeMoveEvent(MoveDirection.Left); break; case InputTracker.SwipeDirection.Right: _inputReader.InvokeMoveEvent(MoveDirection.Right); break; } if (_enableLogging) { _logger.Log(direction); } }
public void Log(InputTracker.SwipeDirection direction) { Debug.Log($"Input with direction {direction}"); }