Ejemplo n.º 1
0
        public void SetControlSystem(Input.InputType inputType)
        {
            if (System.ComponentModel.DesignerProperties.GetIsInDesignMode(this))
            {
                return;
            }

            if (InputSystem != null)
            {
                InputSystem.KeyChange -= InputSystemOnKeyChange;
                InputSystem.Dispose();
            }

            switch (inputType)
            {
            case Input.InputType.XInput: InputSystem = new Input.JoystickInput();           break;

            case Input.InputType.Keyboard: InputSystem = new Input.GlobalKeyboardInput(); break;

            default:
                throw new ArgumentOutOfRangeException("inputType", inputType, null);
            }

            InputSystem.KeyChange -= InputSystemOnKeyChange;
            InputSystem.KeyChange += InputSystemOnKeyChange;
        }
Ejemplo n.º 2
0
        protected override void Dispose(bool disposing)
        {
            if (disposing)
            {
                _renderer.Dispose();
                _triangle.Dispose();
                _inputSystem.Dispose();
                _window.Dispose();
            }

            base.Dispose(disposing);
        }