Ejemplo n.º 1
0
        private void ReceiveEvents()
        {
            try
            {
                while (true)
                {
                    if (IsClosed)
                    {
                        return;
                    }
                    int cmd = mSocketTalker.ReceiveInt();
                    switch (cmd)
                    {
                    case Commands.MouseMove:
                    {
                        float x_proportion = mSocketTalker.ReceiveFloat();
                        float y_proportion = mSocketTalker.ReceiveFloat();
                        int   x_position   = (int)(x_proportion * Screen.PrimaryScreen.Bounds.Width);
                        int   y_position   = (int)(y_proportion * Screen.PrimaryScreen.Bounds.Height);
                        InputSimulator.SetCursorPosition(x_position, y_position);
                    }
                    break;

                    case Commands.MouseDown:
                    {
                        int   button_id    = mSocketTalker.ReceiveInt();
                        float x_proportion = mSocketTalker.ReceiveFloat();
                        float y_proportion = mSocketTalker.ReceiveFloat();
                        int   x_position   = (int)(x_proportion * Screen.PrimaryScreen.Bounds.Width);
                        int   y_position   = (int)(y_proportion * Screen.PrimaryScreen.Bounds.Height);
                        InputSimulator.CreateMouseDown(button_id, x_position, y_position);
                    }
                    break;

                    case Commands.MouseUp:
                    {
                        int   button_id    = mSocketTalker.ReceiveInt();
                        float x_proportion = mSocketTalker.ReceiveFloat();
                        float y_proportion = mSocketTalker.ReceiveFloat();
                        int   x_position   = (int)(x_proportion * Screen.PrimaryScreen.Bounds.Width);
                        int   y_position   = (int)(y_proportion * Screen.PrimaryScreen.Bounds.Height);
                        InputSimulator.CreateMouseUp(button_id, x_position, y_position);
                    }
                    break;

                    case Commands.KeyboardDown:
                    {
                        int key = mSocketTalker.ReceiveInt();
                        InputSimulator.CreateKeyboardDown((byte)key);
                    }
                    break;

                    case Commands.KeyboardUp:
                    {
                        int key = mSocketTalker.ReceiveInt();
                        InputSimulator.CreateKeyboardUp((byte)key);
                    }
                    break;

                    case Commands.ImageQualityChange:
                    {
                        imageQuality = mSocketTalker.ReceiveFloat();
                    }
                    break;

                    case Commands.RefreshSpanChange:
                    {
                        refreshSpan = mSocketTalker.ReceiveInt();
                    }
                    break;
                    }
                }
            }
            catch
            {
                Close();
            }
        }