public void HandleKeyDown(List <int> keyCodes) { try { InputChannel.HandleKeyDown(keyCodes); } catch (EndpointNotFoundException) { } catch (CommunicationException) { } }
public void HandleKeyDown(List <int> keyCodes) { try { InputChannel.HandleKeyDown(keyCodes); } catch (EndpointNotFoundException) { } catch (CommunicationException) { } }