// Update is called once per frame void Update() { // Set rotation and position of object to match Vicon tracker transform.localRotation = InputBroker.GetRotation(ViconName); transform.localPosition = InputBroker.GetPosition(ViconName); }
// Update is called once per frame void Update() { // Set rotation and position of object to match Vicon tracker transform.localRotation = InputBroker.GetRotation(ViconName); transform.localPosition = InputBroker.GetPosition(ViconName); }