public void test2g <T1>(T1 t) { InnerMost <T1> x = new InnerMost <T1>(); x.bar1(t); x.bar2(x); Mid <T1> y = new Mid <T1>(); x.bar3(y); Mid <T> z = new Mid <T>(); x.bar4(null); x.bar5(null); x.bar6(null); T1 a = x.bar7(t); x.bar8(x); x.bar9(new T1[1] { t }); x.bar10(new InnerMost <T1>[1] { x }); x.bar11(t, t); x.bar12 <T1>(null, null, null); var v1 = x.f1; var v2 = x.f2; var v3 = x.f3; var v4 = x.f4; var v5 = x.f5; var v6 = x.f6; var v7 = x.f7; var v8 = x.f8; }
public static void DoLoop(Loop loop) { using (InnerMost im = new InnerMost(loop)) { loop.beginLoop(); while (loop.isLooping) { loop.game.render(); float delta = loop.calculateDelta(); loop.game.frameSystems(delta); loop.game.processEvents(); loop.game.sendEvents(loop); loop.onUpdate(delta); } } }
public Outer <int> .Mid <T3> .Inner2 bar12 <T3>(Outer <T3> .Mid <T3> .Inner2.InnerMost <T3> p1, InnerMost <T3> p2, Outer <A> .Mid <T2> .Inner <T3> p3) { return(null); }
public InnerMost <T3> bar8 <T3>(InnerMost <T3> t3) { return(t3); }
public void bar6(InnerMost <T2[]> t) { }
public void bar2(InnerMost <T2> t) { }