private static void InitPage(UIBase page, GameObject go) { AnchorUIGameObject(page, go); InjectorView.AutoInject(page); page.Awake(); page.Active(); //:refresh ui component. page.Refresh(); //:popup this node to top if need back. PopNode(page); }
protected void Init(Block block, Transform tr) { Tr = tr; Go = tr.gameObject; InjectorView.AutoInject(block); }