public void Deconstruct(out InitialMovementParameters x, out InitialMovementParameters y) { x = X; y = Y; }
public InitialMovementParameters(InitialMovementParameters p) : this(p.A0, p.V0, p.D0, p.T0) { }
public void Deconstruct(out InitialMovementParameters x, out InitialMovementParameters y) { x = X; y = Y; }
public InitialMovementParameters(InitialMovementParameters p) : this(p.A0, p.V0, p.D0, p.T0) { }