Ejemplo n.º 1
0
        /// <summary>
        /// Processes the INI file, applying any changes.
        /// </summary>
        static void ProcessINI()
        {
            var ini = new IniManager(IniFile)
            {
                ReturnDefaultIfEmpty = true
            };

            ini.Load();

            if (ini.Contains(IniSectionLauncher))
            {
                // Fallout Launcher
                PathLauncher      = ini.GetString(IniSectionLauncher, IniKeyPath, PathLauncher);
                ArgumentsLauncher = ini.GetString(IniSectionLauncher, IniKeyArguments, ArgumentsLauncher);
            }

            if (ini.Contains(IniSectionFOSE))
            {
                // FOSE
                PathFOSE      = ini.GetString(IniSectionFOSE, IniKeyPath, PathFOSE);
                ArgumentsFOSE = ini.GetString(IniSectionFOSE, IniKeyArguments, ArgumentsFOSE);
            }

            if (ini.Contains(IniSectionMO))
            {
                // Mod Organizer
                PathModOrganizer      = ini.GetString(IniSectionMO, IniKeyPath, PathModOrganizer);
                ArgumentsModOrganizer = ini.GetString(IniSectionMO, IniKeyArguments, ArgumentsModOrganizer);
            }

            if (ini.Contains(IniSectionCustom))
            {
                // Custom
                NameCustom      = ini.GetString(IniSectionCustom, IniKeyName, NameCustom);
                PathCustom      = ini.GetString(IniSectionCustom, IniKeyPath, PathCustom);
                ArgumentsCustom = ini.GetString(IniSectionCustom, IniKeyArguments, ArgumentsCustom);
            }
        }