private void Log(string message) { //System.Diagnostics.Debug.WriteLine(message); InfoTextBlock.Text += message + Environment.NewLine; InfoTextBlock.ScrollToEnd(); }
private void StartBenchmark() { StartStopTestButton.Content = "Abort benchmark"; OptionsGrid.Visibility = Visibility.Collapsed; InfoTextBlock.Visibility = Visibility.Visible; _mouseCameraController.IsEnabled = false; _totalRenderTimes.Clear(); _performanceAnalyzer = new PerformanceAnalyzer(_mainDXViewportView); // get only system info string systemInfo = _performanceAnalyzer.GetResultsText(addSystemInfo: true, addDXEngineInfo: true, addGarbageCollectionsInfo: false, addTotals: false, addStateChangesStatistics: false, addFirstFrameStatisticsWhenAvailable: false, addRenderingStatistics: false, addMultiThreadingStatistics: false); InfoTextBlock.Text = $"Starting benchmark ({_mainDXViewportView.PresentationType} with {_objectsCount} objects)\r\nwith changing MaxBackgroundThreadsCount from 0 to {ThreadsCountSlider.Maximum:0}.\r\n\r\n{systemInfo}\r\n====================\r\n\r\nRendering with MaxBackgroundThreadsCount = 0\r\n\r\n"; InfoTextBlock.UpdateLayout(); InfoTextBlock.ScrollToEnd(); SetLightingMode(LightingMode.DirectionalLight); ThreadsCountSlider.Value = 0; _benchmarkResults = new StringBuilder(); _benchmarkTotalRenderTimes = new List <double>(); _benchmarkStepFramesCount = 1; _mainDXViewportView.SceneRendered += OnBenchmarkSceneRendered; }
private void UpdateInfoTextBlockWidths() { if (ActualWidth < 750) { // Hide the image BannerImage.Visibility = Visibility.Collapsed; InfoTextBlock.ClearValue(TextBlock.MaxWidthProperty); } else { // Adjust the TextBlockEx controls width so the controls do not overlap with with BannerImage double infoTextWidth = ActualWidth - BannerImage.ActualWidth - 60; InfoTextBlock.MaxWidth = infoTextWidth; if (BannerImage.Visibility == Visibility.Collapsed) { BannerImage.Visibility = Visibility.Visible; } } }
private void AddInfoText(string text) { InfoTextBlock.Text += text + Environment.NewLine; InfoTextBlock.ScrollToEnd(); }