Ejemplo n.º 1
0
        public void Clean(IndexCleanup mode)
        {
            Debug.Assert(mode != IndexCleanup.None, "mode != IndexCleanup.None");

            _converter?.Clean();
            _indexSearcherHolder.Cleanup(_index._indexStorage.Environment().PossibleOldestReadTransaction(null), mode);

            if (mode.HasFlag(IndexCleanup.Writers))
            {
                if (_indexWriter != null)
                {
                    // schedule index run only if clean is really needed
                    _indexWriterCleanupNeeded = true;
                    _index.ScheduleIndexingRun();
                }
            }

            if (mode.HasFlag(IndexCleanup.Readers))
            {
                lock (_readersLock)
                {
                    _lastReader?.DecRef(null);
                    _lastReader = null;
                }
            }
        }
Ejemplo n.º 2
0
        public void Cleanup(long oldestTx, IndexCleanup mode = IndexCleanup.Basic)
        {
            // note: cleanup cannot be called concurrently

            if (_states.Count > 1)
            {
                // let's mark states which are no longer needed as ready for disposal

                for (var i = _states.Count - 1; i >= 1; i--)
                {
                    var state = _states[i];

                    if (state.AsOfTxId >= oldestTx)
                    {
                        break;
                    }

                    var nextState = _states[i - 1];

                    if (nextState.AsOfTxId > oldestTx)
                    {
                        break;
                    }

                    Interlocked.Increment(ref state.Usage);

                    using (state)
                    {
                        state.MarkForDisposal();
                    }

                    _states = _states.Remove(state);
                }
            }

            if (mode.HasFlag(IndexCleanup.Readers))
            {
                foreach (var state in _states)
                {
                    state.MoveBackToLazy();
                }
            }
        }