Ejemplo n.º 1
0
 public IndexBuffer(IDisposableResource parent, BufferUsages usage, int[] indices)
     : base(parent, usage, indices)
 {
     try
     {
         var video = parent.FindParentOrSelfWithException<Video>();
         com = new IndexBufferCom(video.com);
         var bufferUsage = (usage == BufferUsages.Write) ? REIGN_D3D11_USAGE.DYNAMIC : REIGN_D3D11_USAGE.DEFAULT;
         var cpuUsage = (usage == BufferUsages.Write) ? REIGN_D3D11_CPU_ACCESS_FLAG.WRITE : (REIGN_D3D11_CPU_ACCESS_FLAG)0;
         var error = com.Init(indices, indexCount, indexByteSize, bufferUsage, cpuUsage, _32BitIndices);
         if (error == IndexBufferErrors.Buffer) Debug.ThrowError("IndexBuffer", "Failed to create Buffer");
     }
     catch (Exception e)
     {
         Dispose();
         throw e;
     }
 }
Ejemplo n.º 2
0
 public IndexBuffer(IDisposableResource parent, BufferUsages usage, int[] indices)
     : base(parent, usage, indices)
 {
     try
     {
         var video = parent.FindParentOrSelfWithException <Video>();
         com = new IndexBufferCom(video.com);
         var error = com.Init(indices, indexCount, indexByteSize, REIGN_D3DUSAGE.WRITEONLY, _32BitIndices);
         if (error == IndexBufferErrors.IndexBuffer)
         {
             Debug.ThrowError("IndexBuffer", "Failed to create IndexBuffer");
         }
     }
     catch (Exception e)
     {
         Dispose();
         throw e;
     }
 }
Ejemplo n.º 3
0
 public IndexBuffer(IDisposableResource parent, BufferUsages usage, int[] indices)
     : base(parent, usage, indices)
 {
     try
     {
         var video = parent.FindParentOrSelfWithException <Video>();
         com = new IndexBufferCom(video.com);
         var bufferUsage = (usage == BufferUsages.Write) ? REIGN_D3D11_USAGE.DYNAMIC : REIGN_D3D11_USAGE.DEFAULT;
         var cpuUsage    = (usage == BufferUsages.Write) ? REIGN_D3D11_CPU_ACCESS_FLAG.WRITE : (REIGN_D3D11_CPU_ACCESS_FLAG)0;
         var error       = com.Init(indices, indexCount, indexByteSize, bufferUsage, cpuUsage, _32BitIndices);
         if (error == IndexBufferErrors.Buffer)
         {
             Debug.ThrowError("IndexBuffer", "Failed to create Buffer");
         }
     }
     catch (Exception e)
     {
         Dispose();
         throw e;
     }
 }