Ejemplo n.º 1
0
    void initPuzzle()
    {
        puzzleSolved  = false;
        blocksPerLine = GameData.GridSize;
        shuffleAmt    = blocksPerLine * blocksPerLine;

        int imgIndex = Random.Range(0, 10);

        while (imgIndex == GameData.ImgIndex)
        {
            imgIndex = Random.Range(0, 10);
        }

        GameData.ImgIndex = imgIndex;
        print("imgIndex = " + imgIndex);

        img = images[imgIndex];
        Texture2D[,] imgCut = ImgCut.getSlices(img, blocksPerLine);
        blockMap            = new Block[blocksPerLine, blocksPerLine];

        for (int y = 0; y < blocksPerLine; y++)
        {
            for (int x = 0; x < blocksPerLine; x++)
            {
                GameObject blockObj = GameObject.CreatePrimitive(PrimitiveType.Quad);
                blockObj.transform.position = -Vector2.one * (blocksPerLine - 1) * .5f + new Vector2(x, y);
                blockObj.transform.parent   = transform;

                Block block = blockObj.AddComponent <Block> ();
                block.Init(new Vector2Int(x, y), imgCut [x, y]);
                block.onBlockPressed += moveBlockInput;
                blockMap [x, y]       = block;

                if (y == 0 && x == blocksPerLine - 1)
                {
                    blockObj.SetActive(false);
                    emptyBlock = block;
                }
            }
        }
        shufflePuzzle();

        Camera.main.orthographicSize = blocksPerLine * 1.05f;
    }
Ejemplo n.º 2
0
        /// <summary>
        /// 用于计算shp文件中的系数平均值
        /// </summary>
        /// <param name="shppath">shp路径</param>
        /// <param name="inputDemPath">tif路径</param>
        /// <returns></returns>
        public static double?ReadCoeficient(string shppath, string inputDemPath)
        {
            FormOutput.AppendLog("按规定范围裁剪栅格..");
            //创建一个临时目录
            string       outDemPath = Path.Combine(Path.GetTempPath(), "WDEM.tif");
            RasterReader raster     = null;
            Band         band       = null;

            try
            {
                ImgCut.CutTiff(shppath, inputDemPath, outDemPath);
                if (File.Exists(outDemPath) == false)
                {
                    FormOutput.AppendLog("裁剪失败!");
                    return(null);
                }
                FormOutput.AppendLog("开始读取裁剪后的栅格数据..");
                raster = new RasterReader(outDemPath);
                int row = raster.RowCount;
                int col = raster.ColumnCount;
                // int count = raster.RasterCount;

                int xsize = raster.DataSet.RasterXSize;
                int ysize = raster.DataSet.RasterYSize;
                band = raster.DataSet.GetRasterBand(1);

                //无效值
                //FormOutput.AppendLog("获取栅格数据无效值..");
                double nodatavalue;
                int    hasval;
                band.GetNoDataValue(out nodatavalue, out hasval);
                // FormOutput.AppendLog("栅格数据无效值为" + nodatavalue);
                double[] readData = new double[row * col];
                band.ReadRaster(0, 0, xsize, ysize, readData, row, col, 0, 0);

                //FormOutput.AppendLog("开始整理损失指数数据..");
                var    res        = readData.GroupBy(t => t).Select(t => new { count = t.Count(), Key = t.Key }).ToArray();
                double total      = 0;
                double totalcount = 0;
                foreach (var s in res)
                {
                    if (s.Key != nodatavalue)
                    {
                        total      += s.Key * s.count;
                        totalcount += s.count;
                    }
                }
                double R = total / totalcount;
                R = R / 1000;  //转换??

                return(R);
            }
            catch (Exception ex)
            {
                FormOutput.AppendLog("获取栅格数据异常:" + ex.Message);
                return(null);
            }
            finally
            {
                //销毁
                if (raster != null)
                {
                    band.Dispose();
                    raster.Dispose();
                }
            }
        }