public static Bitmap DrawWorldMapFE6(uint image256Z, uint paletteZ) { byte[] image256UZ = LZ77.decompress(Program.ROM.Data, image256Z); byte[] paletteUZ = LZ77.decompress(Program.ROM.Data, paletteZ); if (image256UZ.Length <= 0 || paletteUZ.Length <= 0) { return(ImageUtil.BlankDummy()); } return(ImageUtil.ByteToImage256Liner(240, 160, image256UZ, 0, paletteUZ, 0)); }