Ejemplo n.º 1
0
        protected override void EndRecording(RecordingSession session)
        {
            // Restore the asyncShaderCompilation setting
            EditorSettings.asyncShaderCompilation = m_asyncShaderCompileSetting;
#if OIIO_AVAILABLE
            if (m_imgOutput != null)
            {
                ImageOutput.destroy(m_imgOutput);
            }
#endif
            base.EndRecording(session);
        }