Ejemplo n.º 1
0
 void AutoTap()
 {
     RemainingTime -= (Time.deltaTime * TapPerSec);
     if (RemainingTime <= 0)
     {
         RemainingTime = 1;
         Item.Deal_Damage((Damage * DamageMultiplier), Item.Toughness);
         if (OnAutoTap != null)
         {
             OnAutoTap();
         }
     }
 }