Ejemplo n.º 1
0
    public void InitShipWithBlueprint(Ship ship, BlueprintNew bp)
    {
        ship.Id        = IdGenerator.GenShipId();
        ship.Blueprint = bp;
        ShipClass shipClass = BlueprintManager.Instance.GetShipClass(bp.ShipClassId);

        ship.ShipClass = shipClass;

        // All ships have a cargo component
        CmpCargo cargo = ship.gameObject.AddComponent <CmpCargo>() as CmpCargo;

        foreach (string id in bp.ShipAttachmentIds)
        {
            var attachment = BlueprintManager.Instance.GetAttachment(id);
            AddAttachmentByType[attachment.Type](ship, attachment);
        }

        foreach (string id in bp.ShipThrusterIds)
        {
            var thruster = BlueprintManager.Instance.GetThruster(id);
            AddThruster(ship, thruster);
        }

        foreach (string id in bp.ShipEquipmentIds)
        {
            var equipment = BlueprintManager.Instance.GetEquipment(id);
            AddEquipmentByType[equipment.Type](ship, equipment);
        }

        InitShipComponents(ship);
        FinalizeShip(ship);
    }