void ReleaseDesignerOutlets() { if (AdditionalValueCell != null) { AdditionalValueCell.Dispose(); AdditionalValueCell = null; } if (CommentCell != null) { CommentCell.Dispose(); CommentCell = null; } if (IconCell != null) { IconCell.Dispose(); IconCell = null; } if (MainValueCell != null) { MainValueCell.Dispose(); MainValueCell = null; } if (NameCell != null) { NameCell.Dispose(); NameCell = null; } }
private IconCell FindMin(List <IconCell> list) { IconCell nearItem = null; float dis = float.MaxValue; foreach (IconCell iconCell in list) { float nowDis = Math.Abs(iconCell.Y - 231); if (nowDis < dis) { nearItem = iconCell; dis = nowDis; } } return(nearItem); }
void ReleaseDesignerOutlets() { if (CityCell != null) { CityCell.Dispose(); CityCell = null; } if (IconCell != null) { IconCell.Dispose(); IconCell = null; } if (NameCell != null) { NameCell.Dispose(); NameCell = null; } }
void ReleaseDesignerOutlets() { if (CommentCell != null) { CommentCell.Dispose(); CommentCell = null; } if (IconCell != null) { IconCell.Dispose(); IconCell = null; } if (PeriodCell != null) { PeriodCell.Dispose(); PeriodCell = null; } if (PeriodIconCell != null) { PeriodIconCell.Dispose(); PeriodIconCell = null; } if (TimeCell != null) { TimeCell.Dispose(); TimeCell = null; } if (UserCell != null) { UserCell.Dispose(); UserCell = null; } }
public override void RestartGame() { base.RestartGame(); #region 初始化各个元素 c1ItemList.Clear(); c2ItemList.Clear(); c3ItemList.Clear(); for (int i = 0; i < 7; i++) { IconCell ic = new IconCell(); ic.Index = i + 1; ic.Y = i * 77; ic.X = 52; c1ItemList.Add(ic); } for (int i = 0; i < 7; i++) { IconCell ic = new IconCell(); ic.Index = i + 1; ic.Y = i * 77; ic.X = 141; c2ItemList.Add(ic); } for (int i = 0; i < 7; i++) { IconCell ic = new IconCell(); ic.Index = i + 1; ic.Y = i * 77; ic.X = 230; c3ItemList.Add(ic); } #endregion trialLeft = 3; InitState(); }