Ejemplo n.º 1
0
    public void DrawSphere(Vector3 centre, float radius, ColourValue colour, bool isFilled)
    {
        int baseIndex = linesIndex;

        linesIndex += icoSphere.AddToVertices(lineVertices, centre, colour, radius);
        icoSphere.AddToLineIndices(baseIndex, lineIndices);

        if (isFilled)
        {
            baseIndex       = trianglesIndex;
            trianglesIndex += icoSphere.AddToVertices(triangleVertices, centre, new ColourValue(colour.r, colour.g, colour.b, fillAlpha), radius);
            icoSphere.AddToTriangleIndices(baseIndex, triangleIndices);
        }
    }