Ejemplo n.º 1
0
 void Start()
 {
     rb        = new Rigidbody[transform.childCount];
     rb        = gameObject.GetComponentsInChildren <Rigidbody>();
     ictrl     = GetComponent <IceBreakMaterialController>();
     ctrl      = GameObject.Find("GameStateController").GetComponent <GameStateController>();
     poseCtrl  = GameObject.Find("Pose").GetComponent <PoseController>();
     taerumoto = taeru;
 }
Ejemplo n.º 2
0
 void Start()
 {
     rb       = new Rigidbody[transform.childCount - 1];
     rb       = gameObject.GetComponentsInChildren <Rigidbody>();
     mc       = new MeshCollider[transform.childCount - 1];
     mc       = gameObject.GetComponentsInChildren <MeshCollider>();
     ictrl    = GetComponent <IceBreakMaterialController>();
     ctrl     = GameObject.Find("GameStateController").GetComponent <GameStateController>();
     poseCtrl = GameObject.Find("Pose").GetComponent <PoseController>();
     particle = transform.Find("BreakEffect").GetComponent <ParticleSystem>();
     for (int i = 0; i < transform.childCount - 1; i++)
     {
         mc[i].enabled = false;
     }
     tr  = transform;
     num = 0;
 }