// Use this for initialization void Start() { m_icebear = GetComponent <IceBear> (); m_rigidbody = GetComponent <Rigidbody> (); m_player = GameObject.FindGameObjectWithTag("Player"); m_life = m_player.GetComponent <Life> (); m_isAttacking = false; anim = GetComponentInChildren <Animator>(); }
static void Main(string[] args) { Karakter karakter; //Abstraction //IKarakter karakter; //Interface Console.WriteLine("\nWE BARE BEARS"); Console.WriteLine("-------------\n"); karakter = new Grizzly(); karakter.AboutK(); karakter = new Panda(); karakter.AboutK(); karakter = new IceBear(); karakter.AboutK(); Console.ReadKey(); }